AI Insights · Timothy · July 2021
Top 5 Ultracasual Games on iOS in Dominican Republic in Q2 2021
Explore the performance metrics of the top 5 ultracasual games on iOS in the Dominican Republic during Q2 2021, including trends in downloads, revenue, and active users.
The second quarter of 2021 saw interesting trends in the performance of the top 5 ultracasual games on iOS in the Dominican Republic. Here’s a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users.
Jelly Dye:Satisfying ASMR Game from AI Games FZ had a notable increase in weekly revenue, peaking at around $23 in the week of June 21. Downloads fluctuated, starting at 1.2K in late March and dropping to 439 by the end of June. Active users also saw a decline, from 2.2K in late March to 918 by the end of the quarter.
Magic Slime: Antistress & ASMR by Finger Art Games saw its highest weekly revenue of about $215 in mid-May, before tapering off to $109 by the end of June. Downloads spiked at 1.2K in mid-April but then plummeted to just 12 by the end of June. Active users mirrored this trend, peaking at 799 in mid-April and dropping to 132 by the end of June.
Acrylic Nails! from Crazy Labs showed no revenue data. However, downloads saw a significant increase towards the end of the quarter, rising from 403 in early April to 759 by the end of June. Active users also experienced a boost, starting at 2K in late March and reaching 1.9K by mid-June.
Slime it: Slime Game Simulator by Slime4Fun showed a positive trend in weekly revenue, peaking at approximately $108 in the final week of June. Downloads were modest, starting at 700 in early April and ending at 369 by late June. Active users steadily increased, from 495 in early April to 1.6K by the end of June.
Lastly, Slime Simulator Fluid Games from Marrisa Wei maintained a steady stream of revenue, with a peak of $353 in early April before settling at $107 by late June. Downloads fluctuated, peaking at 916 in late March and dropping to 97 by the end of June. Active users started at 831 in late March and decreased to 390 by the end of the quarter.
These insights are derived from Sensor Tower data. For more detailed analysis and trends, visit Sensor Tower.